Discipline
Animation, Commercial, Short film, Music Video
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Edwin Jansen
keywords: 3d model, animation, editing, av, on-set experience
Edwin Jansen a Multi-Disciplinary 3D Artist and Visualizer with proficiency in various creative softwares. I have a background in Exhibition Visualisation, E-commerce, Game Art Teaching, Consultancy and Animation.
In the past I have been working for clients like Guardian Glass, Del Monte, Schiphol, L'Oreal, Yves Saint Laurent, Elho and Signify. Navigating softwares like 3ds Max, Maya, Blender, Zbrush and Unity and lately Unreal Engine to help reach artistic visions and that provide me the ability to conceptualize ideas. I have been involved in a variety of projects in different industries like Architectural Visualisation, Product Visualisation, Games, Film and VFX.
It sincerely brings me fulfillment to share the knowledge I learned from my experiences to help Organisations, Freelancers and fellow Artists and give back to the Community. Nothing makes me happier than seeing more smiles and successes of projects where I get involved in.
My long term goal is to become a master artist and for my short term goal is work for companies to better hone my craft and skills to prepare myself for the future. I aim to refine my skills through collaborative work and exploration across various roles of The Industry.
Collaboration in the Creative Industry makes my work have purpose and value. Organisations and Freelancers reach out to seek guidance or have problems that I can solve. Examples of this could be Modeling, Model Optimalisation, Scene Management, Workflow or Approach.
Companies seeking to test out their product or software are more then welcome to reach out.
With commitment and devotion I strive to continuously evolve and adapt in my creative field. Taking on courses that peak my interest and improve the way I create and inspire others. I have the drive to keep pushing the boundaries of the Digital Arts.
If You are looking for a dedicated creative or have ideas for collaboration I would love to connect. My response is usually within half a day.
Let's explore how I can contribute to your projects and goals.
Informatie
vraag mij voor Unreal Engine bijzonderheden Virtual Production, Game Design, 3D Generalist equipment bmpcc 4k, atomos, green screen, favicon, tascam, reflector, deity-mic, boom(hengel), color passport software kennis maya, blender, 3ds max, unity, unreal engine, photoshop, substance, zbrush
Education
overige opleiding
AKV St. Joost Strong Research Skills, Strong 3D Skills, visible Fine Art Skills Animation Illustration | 2014-2019 |
Koning Willem I College Strong Research Skills, Strong 3D Skills, visible Fine Art Skills Animation Illustration 3D Strong Skills, visible Concept Art Skills Media, Art & Performance | 2010-2014 |
Beatrix-College Strong Research Skills, Strong 3D Skills, visible Fine Art Skills Animation Illustration 3D Strong Skills, visible Concept Art Skills Media, Art & Performance Strong Art Skills High School | 2004-2009 |
Employers
Fectar Consultant AR/VR/XR Sales | 2023 |
Beeldjutters Animator 3D Art Departement | 2023-2024 |
Sint Lucas 3D Docent Digital Design & Motion | 2021-2022 |
Expivi Configuration Specialist Art Department | 2020-2021 |
Tausch Brand Sensations 3D Visualizer Graphic Department | 2019 |
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